Crafting and stations
Common recipes, station recipes, smelting, blueprints, meals, timed runs and the Max button.
Menu ▸ Crafting lists the recipes you know. Each recipe's page shows its exact cost, station and time.
Common recipes
Basic weapons, shields, armor, backpacks, nets and signs need no station: craft them anywhere from the menu.
Station recipes
Standing next to your Personal Workshop unlocks the rest — smelting ore into iron, refining oil, meals, gloves, dyes, the shovel. Tap the workshop and choose Craft to open its bench.
Blueprints
Some recipes are hidden until you learn them from a blueprint. Blueprints drop from creatures — rarer ones from tougher creatures — and using one teaches the recipe for good. A blueprint you already know refuses to be used, so it can be traded instead.
Meals
Meals from the forage plants give a temporary buff — one at a time. The Cooking skill makes them last longer and sometimes saves the ingredients.
Timed runs
A craft takes time, one unit after another. You must stay still, but closing the window does not stop the run. Moving or being struck cancels it — and you keep every unit already finished. Tap Max to queue as many as your materials allow.
Then improve it
Crafting is the start. The forge enhances, the Metallurgy Station infuses, and polish gives jewelry its powers.